![]() This was the first, and only so far, event map with multiple difficulties that gave different wave structures.The Medic is also recommended as its ability can cleanse stunned towers.īolded names indicates an enemy type's debut.ĩx Sugrawr, 3x Eggsplosive, 2x Hunter, 12x Zombeggģx Eggsplosive, 10x Sugrawr, 2x Hunter, 12x Zombeggġ4x Sugrawr, 6x Eggsplosive, 6x Zombegg, 1x Bunnyġ2x Zombegg, 12x Sugrawr, 2x Eggsplosive, 1x Bunnyġx Bunny, 6x Sugrawr, 3x Hunter, 6x Eggsplosiveġx Bunny, 6x Sugrawr, 3x Hunter, 5x Eggsplosiveġ2x Zombegg, 12x Sugrawr, 11x Eggsplosive, 1x Bunny, 1x Sir Hopsalotġ2x Zombegg, 12x Sugrawr, 12x Eggsplosive, 1x Bunny, 1x Sir HopsalotĢx Bunny, 8x Eggsplosive, 6x Hunter, 9x Sugrawr, 1x Sir Hopsalot, 1x Ducky D00MĨx Eggsplosive, 12x Sugrawr, 13x Zombegg, 2x Bunnyĥx Beehive, 1x Eggsplosive, 22x Sugrawr, 3x Bunnyġx Grizzly, 6x Zombegg, 7x Beehive, 3x Eggsplosive, 1x Sir HopsalotĢx Grizzly, 4x Beehive, 8x Zombegg, 8x Sugrawr, 1x BunnyĢx Grizzly, 8x Beehive, 9x Eggsplosive, 1x Bunny, 3x Hunter, 12x Sugrawr, 1x Sir Hopsalot, 1x Ducky D00M.The Commander, DJ Booth and John are recommended for support.Using lots of Minigunners, Turrets and Outlaws near the cottage that the path meanders around is recommended as this maximizes the range of towers.The Holiday Archer is recommended at the start as this map as there is a long straight, ideal for the tower.If Ducky D00M leaves the first island, relocate your towers to the second island.However, do not place towers close to the spawn as they will likely be stunned by the Eggsplosive.The optimum space to place towers is near the spawn of the map.The Pyromancer and Commander can be very useful in providing support. Afterwards, other people should be buying Minigunners after the first wave.Initially, you want to have one person placing Level 0 Snipers. ![]() The path weaved around cottages and the castle, as well as crossing the river on two stone bridges. The beige cobblestone path began and ended at two caves. Additionally, eggs could be spotted around the map. Another waterfall could be seen upstream. ![]() At the bottom of this waterfall, some sand and palm trees could be seen. A river with two waterfalls side-by-side each other at the end of the river could be seen. A wheatfield could be seen at the end of the map. You could place cliff towers on the grassy mounds. There were various trees and grass mounds scattered across the map. A large castle, wagons and huts were indicative of this. Easy mode rewarded 10-25 Tickets for every wave completed and hard mode rewarded 25-50 Tickets for every wave completed.Īll modes have 100 base health, no matter how many people are in the game or their level.Įggy Island took place on a medieval village island, during spring. You could get up to $180 and 25 EXP on easy mode, and $270 and 37 EXP on hard mode. The reward on this map was the same as the Fallen mode (for both easy and hard mode), though you did not get triumph rewards if you triumphed this map. On hard mode, you would bring your current loadout. On easy mode, you could not choose your own towers and were only supplied with the Scout, Sniper, Commander, Pyromancer and Minigunner (tower skins, including Platinum and Golden skins, would still be applied). Players started with $1,800 on easy mode ( $1,900 for players in the community group) and $1,600 on hard mode ( $1,700 for players in the community group). Only Level 5+ players could play hard mode. This decision was based on which elevator you took to get to this map. This map had two difficulties, hard and easy mode. Upon triumphing easy mode, players were rewarded with the Tower of Eggs accessory, while triumphing hard mode resulted in the Swarmer being rewarded. Like other event maps, it had a specialized wave structure with special enemies. Eggy Island was the event map for the Spring 2020 Event.
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